Vie'vent, c'est du fundes proutsdes rires génial du fun

Vie’Vent est une petite ASBL qui se lance pour inviter aux joies simples de créer du lien. Son but est de repenser notre rapport au vivant et de s’émerveiller de la Vie à travers la rencontre avec soi et avec l’autre.

ou

Projets

  1. Stages à la ferme
  2. LightCraft Studios
  3. PixelCraft Studios
  4. ArtisanLens Studio

Vie’Vent est une jeune pousse, une petite ASBL qui se lance pour inviter aux joies simples de créer du lien. Son but est de repenser notre rapport au vivant et de s’émerveiller de la Vie à travers la rencontre avec soi et avec l’autre.

FAQ

What's your favorite programming language?

We love TypeScript for its type safety and modern features, but we're also proficient in Python, JavaScript, and Go.

Do you have a coffee machine in the office?

Yes, and it's probably the most important piece of equipment we have! We run on caffeine and creativity.

What's your approach to rubber duck debugging?

We have a collection of rubber ducks, each specialized in different programming languages. They're surprisingly effective at finding bugs!

How do you handle merge conflicts?

With patience, coffee, and sometimes a bit of panic. But mostly with good Git practices and clear communication between team members.

What's your stance on tabs vs spaces?

This is a trick question! We use EditorConfig to maintain consistency across the team. But secretly, we're team spaces.

How many monitors do your developers use?

The correct answer is n+1, where n is the current number of monitors. There's always room for one more screen!

What's your debugging strategy?

First we try console.log, then we try proper debugging tools, finally we stare at the code until it confesses its bugs.

How do you celebrate successful deployments?

With a mix of relief, high-fives, and occasionally pizza. Then we immediately start worrying about the next deployment.

What's your preferred IDE theme?

Dark theme during the day, darker theme at night. Our developers are like vampires - we avoid bright lights.

How do you name your variables?

We follow strict naming conventions, but sometimes end up with classics like 'finalFinalVersionForReal' and 'thisWillDefinitelyWork'.

D'autres questions ?